13th Age RPG - GM’s Screen and Resource Book
13th Age RPG - GM’s Screen and Resource Book
The 13th Age GM’s Screen and Resource Book features incredible new art from 13th Age lead artists Aaron McConnell and Lee Moyer, a 64-page resource book, and a fold out map of the Dragon Empire.
The Gamemaster Screen
The screen is three-ply and portrait-oriented, with the essential information a GM needs to run the game:
- Skill Check DCs, Trap Obstacle Attacks & Impromptu Damage by Environment
- Conditions
- Chum the Adventure (d20 roll when you wish to be entertained)
- Intercepting and Disengaging
- Baseline Stats for Monsters, Monster Equivalents, Customizing a Monster, and Leveling a Monster
- GP Per Full Heal-Up, and Optional No Math System
- Item Chakras and Default Bonuses
- Consumables Costs
- GM Stuff to Remember
- Rule Recaps for: Ambush & Surprise, Death & Dying, Fight in Spirit, Flee, Grabbed (new rules), Invisibility, No Recoveries, Ongoing Damage, Rally, Resistance, Shooting into Melee, Temporary Hit Points, Unarmed Attacks
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