Maestro
Maestro
In the bustling Italian city-states of the early 16th century, art was not only beauty, but also power. Workshops competed fiercely for prestige, fueled by the rivalry between great masters such as Leonardo da Vinci and Michelangelo Buonarroti. Artists worked tirelessly on masterpieces - from sprawling frescoes to marble statues - each work a testament to skill and vision.
These creations traveled through courts and palaces across the Italian peninsula to be exhibited in galleries and public spaces, marveling at nobles and citizens alike. But art alone was not enough. Success depended on gaining the favor of the rich and powerful. With charm, reputation, and spectacle, workshops sought to influence collectors, attract them to their galleries, and win their lifelong support.
In Art of Rivalry, the workshops of Michelangelo and da Vinci compete for fame and aristocratic attention in various courts and galleries across the Italian peninsula. During the game, the two workshops are represented by one player or a team of players.
Players take turns performing their actions: creating works of art, exhibiting their art in the northern provinces of the peninsula, influencing the tastes of influential collectors, and competing for the publicity of the local elite.
The workshop with the most victory points after four rounds wins and is named the most iconic artist of the Renaissance!
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