Tricky Traders
Tricky Traders
In Tricky Traders, two players lead competing merchant guilds at a medieval market. Each has hidden goals: promote one stall and sabotage another. Over three market days (morning, noon, evening rounds), you play influence cards, attract customers to your stalls or deploy rats to disrupt others. With added bluffing and character abilities, the game unfolds into a cunning duel of strategy and deception.
The game blends area control, simultaneous action selection, and negotiation with dice and goal cards, creating a compact but deeply tactical experience.
Features:
Mechanics: influence cards, area control, bluffing, simultaneous action
Asymmetric goals—promote one market stall, ruin another
Tight strategy, high player interaction, great replay value
Contents:
7 market stall tiles
1 direction token
3 time-of-day dice (morning, noon, evening)
40 wooden tokens (customers & rats)
32 action cards
7 goal cards
2 scoring cards
4 player aids
1 score pad
1 rulebook
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